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Frequently Asked
Questions
1. What is Intrepid
Crossing?
Intrepid Crossing
[IRC] is a PvP alliance based in the Etherium Reach region of 0.0 space. We have sovereignty
level 4 in our home system of D-IZT9. We have 6
outposts that we have either deployed or conquered. We have recently expanded
our territory to include part of the Oasa region as
well. We are one of the largest alliances in-game in terms
of the number of members, and we have players in
virtually all timezones.
2. How does Progenitor
Corporation fit into IRC?
Progenitor Corporation [PRCP] is the
Empire-based recruiting and training arm of AWE Corporation, the executor
corp for IRC. We take in pilots of all SP levels.
New pilots are given the chance to learn basic fleet operations,
train needed skills, gain experience in PvP through roaming gangs
and other corp-sponsored operations, and save the start-up
capital needed before moving down to our home in 0.0
space. Experienced pilots also make a brief stay in PRCP; this gives
us the chance to evaluate their suitability for life in IRC, and
also lets them check us out to make sure we are a good match for
the pilot's interests. By doing this before the pilots move
all of their assets to 0.0 space, it saves logistical headaches
should it turn out we are not a good match for one
another.
3. What PvP training opportunities
are available?
During your stay in PRCP,
there are many different types of PvP opportunities that may come
your way. We have a corporate account with Agony Unleashed /
EVE University which allows our members to attend their small-ship
PvP classes at no out-of-pocket expense to the pilot. We
often run roaming gangs into 0.0 space, sometimes patrolling our
supply lines, but often into the heart of enemy territory. We
are frequently called upon to assist IRC's main fleet in either home
defense or in gate-camping while the capital fleet wreaks
destruction upon an enemy system or fleet. In short, all
aspects of PvP in EVE lay before you, and you will be taught by
experienced fleet commanders to give you a feel for all that EVE
has to offer.
4. Are
there mandatory operations in PRCP? What about in
0.0?
There are "mandatory" operations
in both PRCP and in 0.0 for IRC.
In PRCP, we run a weekly
pro-bono operation. During the pro-bono day, all proceeds go to the
corp. This means that if you mine, all ores get donated to
the
corp. If you run missions, the tax rate gets set to 100%,
so all of your bounties and the mission completion reward go to
the corp automatically (your time bonus is yours to keep however). In addition, the
loot and/or salvage that you collect also goes to the
corp. Why, you might ask? These donated proceeds go to
help out the alliance in general, or PRCP specifically. PRCP makes
Tech I modules available to members at no charge (subject to
availability), which really helps out new pilots. Also, PRCP periodically
ships loads of modules down to 0.0 so they
can be made available at no charge to pilots
down there. The minerals are used to build Tech I ships which
corp members can purchase; the price for these ships are typically lower than
the prevailing market price. In addition, PRCP leaders may occasionally issue a Call
to Arms (CTA) for various reasons.
When you get to 0.0, there are
even more "mandatory" operations. There is still a weekly
pro-bono mining
operation. There will also be times when High Command issues a
CTA; these may include home defense operations or offensive operations
deemed critical to the alliance. During these operations, it
is expected that all available pilots will participate.
The reason that the word mandatory
is in quotes is because we realize that real life is more
important than EVE. We do not expect people to call in sick
to work, miss an anniversary dinner, or stay up all night long for
an operation, even a "mandatory" one. When we say an
operation is mandatory, that means that if you are going to be
in-game anyway, you are expected to fleet up and help with the
mission. In IRC, no one ducks a fight.
5. What
if I can't afford to lose my battleship but the operation is calling
for ships with high DPS (Damage per Second)?
You will never be pressured to
bring an expensive ship if you can't afford to replace it.
In fact, you will often hear us say, "Only fly what you can afford
to lose!" If an operation is calling for high DPS ships, but
you can't comfortably afford to replace your battleship, bring a
cruiser, or perhaps an electronic warfare ship (even a
frigate). If you have questions about appropriate ships to
bring, ask a staff member for advice. Always remember to
insure your ships for the maximum value before taking it out for
PvP, as that will help alleviate the cost of replacing it if you
do lose it.
6. Do you
use any programs for voice communication?
We use Ventrilo
(Vent) for all voice communications. You will be expected to
be on Vent any time you are in game. Even
if you do not have a microphone, it is still important that
you be able to hear warnings and questions, even if you have to
type your responses.
7. What
types of NPC rats are found in your space in
0.0?
We are in the
drone regions East of Empire. This can be seen as
good or
bad, depending on your perspective. The bad part
is that there are no bounties on rats, so to make money
ratting, you need to grab the alloys that the drones drop. However, the
battleship rats drop plenty of high-end alloys and compounds. Just drag them to
an anchored giant secure container, player owned station, or outpost, then
warp to the next belt. The corp buys all alloys, so that is
the only
additional step. The
good part about being in the drone regions is
that whether people rat or mine, it all provides minerals
to the corp, which allows the corp to build lots of ships
and ammo. All told, it is still easy to make a substantial amount
of isk/hour ratting.
8. Are
there any IRC policies in 0.0 that I should be aware
of?
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There will be absolutely no smack-talk
in Local. Let your actions speak for you.
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Alliance members are prohibited from
posting in the Corporations, Alliance, and Organization Discussion
(CAOD) forum within the EVE-Online forums.
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In the event of a CTA or home defense
operation, everyone is expected to fight.
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Within our space, we operate a "Not Blue,
Shoot It" (NBSI) policy.
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All ores mined and all alloys collected
from ratting must be sold to the corp via the contract
system.
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There will be no personal Player Owned
Stations (POSs) in 0.0; if you use an alt to place one in
Empire, do not expect IRC to defend it or contribute resources to
it.
-
IRC does not have a ship replacement
program; only fly what you can afford to lose. Most Tech I
ships are available from the alliance at reduced prices, and
always make sure that you have paid for insurance.
-
Everyone must be on
Ventrilo when online, even if you cannot talk in it
for whatever reason; hearing instructions and warnings is critical.
9. Which
alliances are red to IRC and which are blue?
The nature
of politics in 0.0 is very fluid and can change rapidly. While everything is subject to change, our sister alliance
is Ethereal Dawn [ED], with whom we share Etherium
Reach, and we are friendly to xXDeathXx [X.I.X], Solar Wing [SOL-W], Solar Fleet
[SOLAR], Imperial Republic of the North [IRON], Red Alliance [RA],
and the Goonswarm [OHGOD]. We are red to Band of Brothers
[BoB], Pure, and Mostly
Harmless.
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